Collaborative modes of learning for the future

By | September 30, 2010

MMOs and virtual environments continue to fire innovative thinking in the education setting, indeed the Games-4-Learning concept is the obvious path to follow, given the way we know young people achieve set tasks through shared quests, especially when these tasks are visually constructed. The next ‘quest’ is to see this thinking imported into the workplace. An eloquent discussion of this is Paul Gee’s report ‘Getting Over the Slump: Innovation Strategies to Promote Children’s Learning‘.   More of Professor Gee in the clip below.

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