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Author Archives: mandy
New Report: Immersive Internet Australia: Education
I’ve posted my report, (the full PDF version is located under the Immersive Internet Australia tab, profile on education), profiling Australian educators’ use of virtual worlds and other immersive technologies. Hopefully, it is something of a roadmap for those contemplating such … Continue reading
Posted in Education, Immersive Internet Australia
Tagged Australia, education, immersive Internet, Virtual Worlds
11 Comments
Are virtual worlds off the boil ?
The August release of Gartner’s 2010 hype cycle for emerging technologies, which sees Virtual Worlds lodged in the pit of the disillusionment trough, has generated some interesting discussion in the blogosphere. VW’ds marketing consultant Mary Ellen Gordon asks why this … Continue reading
Posted in avatars, collaboration, enterprise, provocations, socialmedia, Virtual Goods
20 Comments
Immersive Learning: on or off the boil?
Immersive Learning was very much on the agenda in Australia in 2008, as this video made by Educationau enthusiastically demonstrates. A group from Gippsland TAFE, in Victoria, drafted a set of protocols for immersive learning here but, like Educationau, the … Continue reading
Posted in collaboration, Education
Tagged Australia, education, online learning, Virtual Worlds
3 Comments
Collaborative modes of learning for the future
MMOs and virtual environments continue to fire innovative thinking in the education setting, indeed the Games-4-Learning concept is the obvious path to follow, given the way we know young people achieve set tasks through shared quests, especially when these tasks … Continue reading
Posted in collaboration
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Why virtual goods are not ‘make believe’
Today’s News.com report on the rise of virtual goods, demonstrates widely held misconceptions, if its social media expert Jules Cole’s response is anything to go by. Commenting on the strength of the global trend, and the success of Californian company Virtual Greats, … Continue reading
Virtual Parliament House
The industry white paper, Immersive Internet Australia, is currently embargoed, as Smart Services CRC industry partners get the first look. It will shortly to be released (see the tab on the home page which links to it). In the concluding chapter, … Continue reading
Posted in Immersive Internet Australia, vGovernment
Tagged Immersive Internet Australia, vGov
3 Comments
Avatars: Personas ? or Skins?
I’ve been following a discussion thread about avatars, where the distinction between ‘personas or skins’ demonstrates the discomfort people in enterprise situations might feel about the corporate use of avatars. Firstly , a reminder as to why the corporate use … Continue reading
Posted in avatars, enterprise
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Ode, in the social media mode
We have many lives. In a previous one, I performed comedy at a much missed venue in inner Sydney, named The Gap,which was located on the 3rd floor of the notorious Sydney Trade Union Club in Foveau Street, Surry Hills. … Continue reading
Swinburne University’s Koala Island
Thrilled to be using Swinburne University’s ‘Koala Island‘ in Second Life for an event with VicRoads. We’ll be introducing them to virtual environments. Roads, urban planning, their own distributed work force… it makes sense to start exploring a swag of … Continue reading
Posted in Education, enterprise, Second life
Tagged Australia, business models, collaboration, enterprise, Second life, Secondlife, Swinburne university, Virtual Worlds
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Troughs and crests
Thinkbalm, the immersive Internet business analysts released this statement today: ‘We believe that mainstream adoption of immersive technologies in the workplace—virtual worlds, immersive learning environments, and virtual event platforms—is a matter of when, not if. But these technologies are still … Continue reading