Tag Archives: collaboration

26 points about virtual worlds for 2011

Here are some ruminations from my research project, Immersive Internet Australia , commissioned by the Smart Services Cooperative Research Centre  and Swinburne University of Technology. The list is neither exhaustive, nor final. Comments welcome. The immersive Internet is a generic term for technological platforms that enable a 3D or 2.5D (a flatter perspective) graphic rendering of real… Read More »

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Swinburne University’s Koala Island

Thrilled to be using Swinburne University’s ‘Koala Island‘ in Second Life for an event with VicRoads. We’ll be  introducing them to virtual environments. Roads, urban planning, their own distributed work force… it  makes sense to start exploring a swag of immersive tools.

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SFO's Counter-Culture lives on! Second Life's metaverse and Burning Man

 I have always been fascinated by the counter-cultural heritage of  Second Life  – as evidenced by Phillip Rosedale’s much vaunted epiphany   at the 1999 art, fire and community event,  Burning Man, in the middle of the Nevada desert. Residents in Second Life acknowledge the connection with an  SL event, Burning Life  held in-world each October to coincide with its real world… Read More »

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Business Models .01

Reading about Box, the US collaboration and storage solution company, I was interested to see the challenge they gave to would-be customers : try us, and  if you don’t like our service we’ll give you a free subscription to our competitor.   ‘Strikes me  there’s  something in this  for a new company gunning for business. For starters, it’s a brazen move that signals to… Read More »

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